Up coming week will bring a “small update” to The Elder Scrolls V: Skyrim with fixes for the infamous backwards-flying monster and other recently released bugs.
After that, developer Bethesda has exposed, there will be “continued game updates,” and mod tools will be released for PC in January, using Valve’s Steam Workshop.
Fixes for damaged resistances and the goofy dragons are verified for next week’s patch, but Bethesda is not sharing the full changelog just yet.
Beyond that, Bethesda plans to release “full title updates” plus “a lot… not just a few” smaller “gameplay updates” after the holidays. PC will get more frequent, and faster, fixes, as Steam does not have the rigid documentation process of consoles.
Bethesda says, “we need to treat our updates with greater care. If we get too aggressive trying to fix a minor issue, we run a risk of breaking something larger in a game like this.”
It’s prioritizing code-side fixes over data-based pursuit and balance fixes at first, “to be safe.”
The actual long-term Skyrim pleasure, however, will come from January’s release of the Creation Kit for PC. It will be integrated with the Steam Workshop, permitting mod authors to upload their work immediately to Steam, where it can be looked at, rated, and easily installed for free.
“The Creation Kit will bundle your mod and upload it to the Workshop, where everyone can browse, rate, and flag mods for download.
You’ll be able to do this from any web device, including your smartphone,” Bethesda explains. “Like a live Netflix queue, when you fire up Skyrim, mods you flagged will be automatically downloaded and installed.”
The Steam Workshop at first released for Team Fortress 2 to monitor user-made items submitted to Valve in the hope of becoming official.